Play, Pause, Stop, Rewind: The Impact of Video in Instruction – Session 3 – 60 minutes

In this three-part webinar, we will explore a wide range of tools, apps, and software applications that can be used by learners and teachers in a variety of educational projects and classroom activities.

Video is an instructional tool that can support learning in unique and powerful ways. It has the ability to engage viewers more than other traditional types of instructional materials. If 'an image is worth a thousand words,' the use of moving images and sounds in a video can bring content to life and offer students a more concrete and realistic type of learning experience.
Teachers can use video to build comprehension skills, provide feedback to students, show experiments or procedures, give mini-lectures, stimulate critical thinking, or take virtual field trips. The use of video in the classroom supports different learning styles in addition to providing many opportunities for discovery, discussion, and problem solving.
Students use mobile devices on a daily basis. Thanks to modern technology, every mobile device from tablets to cell phones to Chromebooks, include high quality cameras that are able to record high quality video. By encouraging our learners to use everyday technology for academic purposes, we help them discover new and creative uses of mobile devices and teach them many fundamental skills such as research, collaboration, organization, planning, and time management.
Session 3: Will cover a variety of tools, apps, and alternative solutions to support and enhance expressive language and communication skills. Different and accessible ways for all students to express knowledge and understanding will be explored and presented to attendees.
Play, Pause, Stop, Rewind: The Impact of Video in Instruction - Session 3 Handout

Fio Quinn

Fio Quinn

M.S. Private Consultant, Developer

Fio Quinn has been working in the field of education since 1985 as a teacher, trainer, national presenter and developer of learning resources. Fio has an extensive background in special education, assistive technology and differentiated instruction. She maintains her educational ties across two continents – working across North America and Europe. Fio is an independent consultant; developer of instructional technology materials; and national trainer of educational software, access tools and apps. She has co-authored several collections of ready-to-use educational activities for different software and mobile technologies.

Beginner

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Play, Pause, Stop, Rewind: The Impact of Video in Instruction – Session 2 – 60 minutes

In this three-part webinar, we will explore a wide range of tools, apps, and software applications that can be used by learners and teachers in a variety of educational projects and classroom activities.

Video is an instructional tool that can support learning in unique and powerful ways. It has the ability to engage viewers more than other traditional types of instructional materials. If 'an image is worth a thousand words,' the use of moving images and sounds in a video can bring content to life and offer students a more concrete and realistic type of learning experience.
Teachers can use video to build comprehension skills, provide feedback to students, show experiments or procedures, give mini-lectures, stimulate critical thinking, or take virtual field trips. The use of video in the classroom supports different learning styles in addition to providing many opportunities for discovery, discussion, and problem solving.
Students use mobile devices on a daily basis. Thanks to modern technology, every mobile device from tablets to cell phones to Chromebooks, include high quality cameras that are able to record high quality video. By encouraging our learners to use everyday technology for academic purposes, we help them discover new and creative uses of mobile devices and teach them many fundamental skills such as research, collaboration, organization, planning, and time management.
Session 2: The use of video to build receptive language and comprehension and how to incorporate video into lessons, reading-to-learn activities, and presentations.
Play, Pause, Stop, Rewind: The Impact of Video in Instruction - Session 2 Handout

Fio Quinn

Fio Quinn

M.S. Private Consultant, Developer

Fio Quinn has been working in the field of education since 1985 as a teacher, trainer, national presenter and developer of learning resources. Fio has an extensive background in special education, assistive technology and differentiated instruction. She maintains her educational ties across two continents – working across North America and Europe. Fio is an independent consultant; developer of instructional technology materials; and national trainer of educational software, access tools and apps. She has co-authored several collections of ready-to-use educational activities for different software and mobile technologies.

Beginner

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Play, Pause, Stop, Rewind: The Impact of Video in Instruction – Session 1 – 60 minutes

In this three-part webinar, we will explore a wide range of tools, apps, and software applications that can be used by learners and teachers in a variety of educational projects and classroom activities.

Video is an instructional tool that can support learning in unique and powerful ways. It has the ability to engage viewers more than other traditional types of instructional materials. If 'an image is worth a thousand words,' the use of moving images and sounds in a video can bring content to life and offer students a more concrete and realistic type of learning experience.
Teachers can use video to build comprehension skills, provide feedback to students, show experiments or procedures, give mini-lectures, stimulate critical thinking, or take virtual field trips. The use of video in the classroom supports different learning styles in addition to providing many opportunities for discovery, discussion, and problem solving.
Students use mobile devices on a daily basis. Thanks to modern technology, every mobile device from tablets to cell phones to Chromebooks, include high quality cameras that are able to record high quality video. By encouraging our learners to use everyday technology for academic purposes, we help them discover new and creative uses of mobile devices and teach them many fundamental skills such as research, collaboration, organization, planning, and time management.
Session 1: Video tools that are needed to record, capture, download, enhance, edit, add captions and animation on different platforms and devices.
Play, Pause, Stop, Rewind: The Impact of Video in Instruction - Session 1 Handout

Fio Quinn

Fio Quinn

M.S. Private Consultant, Developer

Fio Quinn has been working in the field of education since 1985 as a teacher, trainer, national presenter and developer of learning resources. Fio has an extensive background in special education, assistive technology and differentiated instruction. She maintains her educational ties across two continents – working across North America and Europe. Fio is an independent consultant; developer of instructional technology materials; and national trainer of educational software, access tools and apps. She has co-authored several collections of ready-to-use educational activities for different software and mobile technologies.

Beginner

View Now